Singkatan Dalam Percakapan (Chat Abbreviation) Di Bridge Base Online (BBO)


Laporan: Bert Toar Polii

Seperti kita ketahui bersama, singkatan dalam percakapan (chat abbreviation) memiliki beberapa keuntungan:

1.Efisiensi: Singkatan memungkinkan komunikasi yang lebih cepat dan efisien dalam percakapan online atau pesan teks. Anda dapat menghemat waktu dengan menggunakan singkatan daripada mengetik kata-kata lengkap.

2.Ruang dan karakter: Terkadang, platform percakapan online memiliki batasan jumlah karakter yang dapat Anda gunakan dalam satu pesan. Singkatan membantu Anda menghemat ruang karakter sehingga Anda dapat mengungkapkan pesan Anda dalam batasan yang ditetapkan.

Selain itu di Bridge Base Online dimana waktu yang disediakan untuk menyelesaikan permainan sangat terbatas sehingga singkatan dalam percakapan menjadi sangat dibutuhkan.

3.Informalitas: Singkatan sering digunakan dalam komunikasi informal, seperti obrolan dengan teman-teman atau dalam media sosial. Mereka dapat membantu menciptakan nuansa percakapan yang lebih santai dan ramah.

4.Kode Khusus: Dalam beberapa kelompok atau komunitas online tertentu, singkatan memiliki makna khusus yang hanya dimengerti oleh anggota kelompok tersebut. Ini dapat menciptakan ikatan sosial dan pengertian yang lebih dalam di antara anggota komunitas. Ini berlaku juga dalam komunitas penggemar olahraga bridge.

5.Penghematan Waktu: Singkatan membantu Anda mengetik pesan lebih cepat, yang dapat berguna ketika Anda perlu mengirim pesan secara cepat, seperti dalam percakapan real-time atau dalam situasi darurat.

Dibawa ini tukang bridge akan menyajikan singkatan yang umum dipakai ketika kita bermain bridge di platform Bridge Base Online atau BBO
Singkatan yang umum :

=): A smiley face turned sideways.

=(: A sad face turned sideways.

AFAIK: as far as I know

AFK: away from keyboard

ASAP: as soon as possible

A/S/L?: age, sex, location

B4: before

B4N: bye for now

BAK: back at the keyboard

BBN: bye bye now
BRB: be right back

BTW: by the way
BFN: bye for now

CU: see you

CUL or CUL8ER: see you later

CUZ: because

F2F: face to face

FAQ: frequently asked question(s)

FC fingers crossed

FWIW: for what it’s worth

FYI: for your information

GA: go ahead

GTG: Got to Go.

IAC: in any case

IC: I see

IDK: I don’t know

IIRC: if I remember correctly

ILU: I love you

IM: instant message

IMHO: in my humble opinion

IMing: chatting with someone online

IMNSHO: in my not so humble opinion

IMO: in my opinion

JK: just kidding

K: okay

KIT: keep in touch

LOL: 1. Laughing out loud. 2. Little Old Lady.

L8R: later

M/F: male or female

MSG: message

N/P: no problem

OIC: oh I see

OMG: oh my god

OTOH: on the other hand

PLZ: please

PM: private message

ROFL: rolling on the floor laughing

SUP or WU: what’s up

THX: Thanks

TX: Thanks.

TU: thank you

UW: you’re welcome

WB: welcome back

WTG: Way to go!

WYSIWYG: what you see is what you get

Singkatan khusus untuk permainan bridge.

2/1 : 1. Two-over-one response (e.g. 1H : 2C). 2. Abbreviation for the 2/1 Game Force bidding system, in which a two-over-one response (with the exception of responses to 1NT) is forcing to game. Some 2/1 players, though, use a few exceptions to the game-forcing policy.)

3rd/5th — Third and fifth leads.

0314: Roman Key Card Blackwood 0314. (In response to a 4NT key card ask, 5C shows 0 or 3 key cards and 5D shows 1 or 4.)

1430: Roman Key Card Blackwood 1430. (In response to a 4NT key card ask, 5C shows 1 or 4 key cards and 5D shows 0 or 3.)

4SF / FSF: Fourth Suit Forcing.

AC: Appeals committee

ACBL: American Contract Bridge League

Acol: a popular British system based on simple, natural bidding, four-card majors, weak or
split notrump openings.

Acol two-bid: a strong (forcing) opening bid suggesting distributional strength

Adv: Advanced.

Advanced: In reference to a player who frequently plays in regional or national tournaments and is comfortable with advanced playing techniques such as endplays, mandatory falsecards and
basic types of squeezes.

AI: Authorised information

BAL: Balanced hand

BBO : Bridge Base Online – Online Bridge Gaming site

Beg: Beginner.

Beginner: Player who has just taken up the game.

BIT: Break in Tempo

BLML: Bridge-laws mailing list

Capp: Cappelletti. A convention played over Opponents 1NT opening.

CC: Convention Card.

CHO: Centre Hand Opponent [ie partner]

CoC: Conditions of contest

CPU: Concealed partnership understanding

CTD: Chief Tournament director

DONT: A convention played over Opponents 1NT opening. Abbreviation for “Disturb Opponent’s NT opening”

F2F: Face-to-face [to distinguish from Online bridge]

FSF/ 4SF : 4th suit forcing to Game

GCC: General Convention Chart [ACBL]

GF: Game Force

GL: Good luck.

GLP: Good luck, partner.

HUM: Highly Unusual Method

Int: Intermediate.

Inv: Invitational hand.

Invm: Inverted minors.

J2N: Jacoby 2NT.

JXF: Jacoby transfers.

LA: Logical alternative

Leb: Lebensohl.

LHO: Left Hand Opponent

LOTT: Law of Total Tricks.

m: minor as in 3m = 3 of a minor

M: Major as in 3M = 3 of a Major

MSS: Minor Suit Stayman.

NegX: Negative Double.

NF: Non Forcing

NH: Nice Hand

Nov: Novice.

Novice: Player who has recently learned to play bridge and may have played in a few duplicates. Familiar with basic concepts such as Stayman, Blackwood, cue bids and finessing.

NMF : New minor force. After the auction 1m – 1M: 1NT – 2nm ( new minor) is either invitational or forcing to game, depending on bidding methods.

NPP: No problem, Partner

NTO: Nice Try, Opponent

NTP: Nice Try, Partner

O/E: Odd/Even Discards. a defensive signaling method in which odd-numbered cards (the three, the five, etc.) are encouraging,the even-numbered ones are discouraging and may
have suit-preference implications.

Opp: Opponent.

Opps: Opponents.

Pd: Partner.

Pard: Partner.

Re: Rehi.

Rehi: Hello again. (Used when a player loses his connection to a table and rejoins.)

RespX: Responsive Double.

Rev: Reverse as in Reverse Bergen, Reverse Drury

RGB: [newsgroup]

RHO: Right Hand Opponent

RKC: Roman Key Card Blackwood.

RONF: Raise Only Non Force. [Usage: Usually applied as a summary of methods for responding to a weak two-bid.]

SAYC: Standard American Yellow Card (Bidding System).

SJS: Strong Jump Shifts.

SO: Sponsoring organisation

Spec: 1. Spectate; kibitz. 2. One who spectates; kibitzer.

Spl: Splinters.

Stats: Player information sheet (or Players profile giving information on what system they play).

Std : Standard, as in Standard form of carding as opposed to UDCA carding ( Upside down carding for count & attitude)

SupX: Support Double.

TD: Tournament director

TXF: Texas transfers.

TU: Thank you.

TUP: Thank you, partner.

TY: Thank you.

TYP: Thank you, partner.

UI: Unauthorized Information. Knowledge that a player is not entitled to use ( as, for example, that obtained through partner’s uneven tempo).

U2N: Unusual 2NT.

UDCA: Upside Down Count and Attitude. As opposed to Std. carding (High for encouragement & Even cards & low for discouragement & odd no. of cards)

Ur: Your.

WD: Well done.

WDO: Well Done, Opponents

WDP: Well done, partner.

WJO: Weak Jump Overcall.

WJS: Weak Jump Shift.

WPP: Well played partner

WJS: Weak Jump Shifts.

WBF: World Bridge Federation

WBFLC: WBF Laws Committee

Xfer: Transfer

ZO: Zonal organisation

ZT: Zero Tolerance [for unacceptable behaviour] TOR-08


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